Point System
- With the changes to the point system, PK disadvantage remaining on all PK playerswill be reset.
- You will gain points starting from PK level 1.
- To get rid of the PK status, you have to hunt monsters and clear points.
(Point deduction formula: Monster Level/2)
- Below is the chart showing accumulated PK points for each level.
Level | PK level 1 (Warning) | PK level 2 | PK level 3 (Murderer level) | After PK level 3 |
---|---|---|---|---|
Points required | 21,600 | 43,200 | 86,400 | +3,600 |
-Points will continue to accumulate after PK Level 3. (Not Capped)
-You can see your points by visiting ‘Pasi the Mage’ at Lorencia.
Item Drop Rate for each PK Level
- Item drop rate when you are in an Outlaw status has been changed.Item Drop | |||
---|---|---|---|
Level | Name Color | Drop rate when killed by a monster | Drop rate when killed by a player |
Default | Yellow | 6% | 0 |
PK level 1 (Warning) |
Orange | 25% | 25% |
PK level 2 | Red | 50% | 50% |
PK level 3 (Murder level) |
Crimson red | 90% | 90% |
- Cash items cannot be dropped.
- Bound items (Non-tradable) can be dropped.
EXP Deduction Rate for Each PK Level
- Amount of EXP lost when you die in Outlaw status has been changed.(Only deducted when you die from a monster)
EXP deduction rate (Applies to both Red/Blue) | |||
---|---|---|---|
Level | Level 11~150 | Level 151~220 | Level 221~ |
Normal | 3% | 2% | 1% |
PK level 1 (Warning) | 5% | 5% | 5% |
PK level 2 | 10% | 10% | 10% |
PK level 3 (Murder level) | 20% | 20% | 20% |
Warp Command Window
- Warp Command Window can now be used at all PK levels.- Warp Command Window can be used at Outlaw Level 2 or higher but it requires more Zen.
Warp Command Window Use (Applies to Red/Blue) | ||
---|---|---|
Level | Warp Command Window | Required Zen |
Normal | Available | Default Zen |
PK level 1 (Warning) | Available | Default Zen |
PK level 2 | Available | Displayed Zen x 50 |
PK level 3 (Murder level) | Available | Displayed Zen x 50 |
Zen Deduction Rate on Character Death
- Changed amount of Zen lost on character death to 4%. (Applies to all characters)- No Zen is lost for characters level 10 or lower.
Zen Deduction Rate (On death, applies to both Red/Blue) | ||
---|---|---|
Level | Killed by a monster | Killed by a player |
Normal | 4% (Deducted from both Inventory and Warehouse) | No deduction |
PK level 1 (Warning) |
4% (Deducted from both Inventory and Warehouse) | No deduction |
PK level 2 | 4% (Deducted from both Inventory and Warehouse) | No deduction |
PK level 3 (Murder level) |
4% (Deducted from both Inventory and Warehouse) | No deduction |
Other
- Starting from PK level 2, you will automatically start at Lorencia after reconnecting.- You can now attack or be attacked by both players and monsters at PK level 3.
- At PK level 1 or higher, you are restricted from connecting to Non-PVP servers.
(Please note that you will be restricted from Blue Gold channels as well.)
Point System
- Dark Knight’s combo damage has been increased.- Combo Damage Formula = ((Strength * 1.5) + Agility + Energy))
+ Damage of the last skill used.
- Gain extra 30% attack power if you dual wield same one handed weapon.
(Ex. 1) Equip Lightning Sword and Sword of Destruction = +10% attack power
(Ex.2) Equip 2x Sword of Destruction = +30% attack power
Elf
- Ability of Satyros, summoned by the master skill “Summon Satyros” has been increased- Buff received when you use “Infinity Arrow” now lasts forever.
(Buff is removed when you reconnect or when you die. It can be removed manually
by right clicking)
Dark Wizard
- Blast skill’s range has been increased from 3 to 6. (Also applies to Magic Gladiator)Summoner
- While you have the berserker buff, you cannot receive the buff from Elf which increasesattack power. (However, you can receive the berserker buff while you have the Elf buff.)
1st Buff (Activated) | 2nd buff (additional) | Result |
---|---|---|
Berserker buff | Use Increasing attack | Can’t have Increasing Attack |
Increasing Attack | Use Berserker buff | Increasing Attack disappears / Berserker buff activated |
All
- Decreased the speed at which weapons lose durability.Dark Spirit
- Adjusted the speed at which Dark Spirit loses life to allow for longer hunting.- Increased the maximum level from 50 to 70.
- Formula for command value required has been changed.-> (185 + (Dark Spirit’s level + 10))
- Various effects for Dark Spirit have been added
Damage Type | Formula |
---|---|
Chance to inflict Excellent Damage | 3% + (Command / 200) + (Spirit level / 20) |
Chance to inflict Double Damage | 2% + (Command / 300) + (Spirit level / 30) |
Chance to ignore defense and inflict damage | 1% + (Command / 400) + (Spirit level / 40) |
- How Dark Spirit reacts to each attack command has been changed.
Dark Horse and Other Changes
- Dark Horse’s maximum level has been increased from 50 to 70- Items that characters can ride are now classified as ‘Mounts’
Mounts: Horn of Unicorn, Horn of Dinorant, Horn of Fenrir, Horn of Dark Horse
- Mounts can now be equipped from the inventory.
- You may only equip 1 mount at a time.
- How EXP is displayed in tooltip of Dark Horse and Dark Spirit has been changed.
(Currently, it shows the total EXP and amount needed to level up.)
- Maps where you can use mounts
Map | Map Type | Can be equipped | Cannot be equipped |
---|---|---|---|
Chaos Castle | Event Map | N/A | No mounts can be equipped |
Icarus | Normal Map | Horn of Dinorant Horn of Fenril (Normal/Defensive/Destructive) Horn of Dark Horse |
Horn of Unicorn |
Atlans | Normal Map | Horn of Fenril(Normal/Defensive/Destructive) Horn of Dark Horse |
Horn of Unicorn Horn of Dinorant |
All other maps | Normal Map Event Map |
All mounts can be equipped | N/A |
PVP Area Changes
- Atlans and Aida have been changed to normal area.Red/Blue PVP Area Settings | |||
---|---|---|---|
Area | Required Level (Warp) | Red | Blue |
Atlans | 60 (70) | - | PVP Area |
Aida | 130 (150) | - | PVP Area |
Kanturu Ruins | 160 | - | PVP Area |
Swamp of Peace | 400 | - | PVP Area |
Bulkanus | 30 | PVP Area | PVP Area |
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